Services

Art Direction

End-to-end art direction for interactive experiences, games, and immersive worlds. Art Director Sean “Eloh” Allum bridges traditional craft with cutting-edge technology—guiding teams and productions from initial concept to polished delivery. From stylized hidden object environments to AI-driven sci-fi simulations, bringing versatility, visual clarity, and narrative cohesion to every project. Services include:

  • Visual development & worldbuilding
  • Character and costume design
  • Style guide creation & team mentorship
  • Pipeline coordination across 2D/3D tools
  • AI-integrated game mechanic design
  • Art leadership for internal and external teams

Whether you’re building a mobile casual hit, an experimental narrative world, or a cross-platform franchise, you can be confident your art direction is clear, scalable, and creatively resonant

AI & Emerging Tech Pipelines

Design and integration of AI-powered creative workflows for art, narrative, and game design teams. Support includes the structuring of custom pipelines using generative tools, language models, and adaptive systems to enhance creativity, speed iteration, and unlock new forms of play.

Services include:

  • AI-assisted art pipelines (concepting, style variation, asset prep)
  • Narrative workflows using LLMs for dialogue, branching, and worldbuilding
  • Design of AI-powered game mechanics and emergent behaviors
  • Custom prompt systems, templates, and team onboarding
  • Integration with existing 2D/3D production stacks
  • Documentation and training for scalable team adoption

Ideal for studios looking to prototype faster, explore emerging formats, or build the future of interactive storytelling.

3D Sculpting, Modeling and Texturing

High-quality 3D assets for games, cinematics, collectibles, and interactive media. Expertise in ZBrush, Blender, and Substance Painter enables the creation of stylized or realistic models, optimized for both real-time and pre-rendered workflows. Emphasis on clean topology, strong silhouettes, and detailed materials ensures every asset is both visually compelling and production-ready.

Services include:

  • High and low poly modeling
  • PBR texturing and UV unwrapping
  • Stylized or photoreal character creation
  • Prop, weapon, and environment modeling
  • Retopology and baking for game-ready assets
  • Visual development for avatars, collectibles, or hero props

Ideal for integration into Unity, Unreal, or WebGL pipelines.

2D Design, Characters and Environments

Striking 2D design for games, animation, and interactive media. Services span character development, environment painting, keyframe illustrations, and full concept pipelines. Emphasis on clarity, mood, and narrative cohesion ensures visuals support gameplay, storytelling, and worldbuilding from the earliest stages of production.

Services include:

  • Character and costume design
  • Environment concept and scene painting
  • Keyframe illustrations and mood boards
  • UI visual development and iconography
  • Style guide creation for cross-team consistency
  • Narrative-driven design for quests, NPCs, and factions

Adaptable to a range of visual styles—from stylized casual to cinematic realism—and built to support everything from early ideation to production-ready references.

Animation

Animation services for games, film, trailers, and interactive media. Capable of delivering expressive motion across characters, environments, and UI, with experience in both stylized and cinematic formats. Projects span in-game animations, animated sequences, marketing content, and experimental narrative motion.

Services include:

  • 2D character and effects animation
  • 3D character and object animation
  • Cinematic trailers and promotional loops
  • Rigging and animation-ready asset prep
  • UI/UX motion design and transitions
  • Narrative animatics and previsualization

Fluent in After Effects, Blender, Spine, and iClone. Output optimized for Unity, Unreal, or standalone media delivery across platforms.

Web 3 Consulting

Strategic and creative guidance for teams entering the Web3 space. Experience includes NFT design, generative systems, interoperable avatars, and metaverse integration—bridging visual storytelling with blockchain infrastructure, utility, and audience engagement.

Services include:

  • NFT and generative asset design (ERC-721, metadata-driven collections)
  • Avatar development for interoperable metaverse platforms
  • Visual direction for Web3 branding and game environments
  • Blockchain-aware UX/UI planning
  • Whitepaper and pitch deck development for creative or technical audiences
  • Strategy for collectibles, token utility, and long-term worldbuilding

Support available for early-stage concepts, ecosystem structuring, or refinement of existing projects.


FUTURE PROOF ACROSS ENDLESS HORIZONS

Sean “Eloh” Allum brings 17 years of expertise at the intersection of art, gaming, and AI innovation. As Art Director at Sophiaverse, he has been instrumental in crafting Sophia’s AI Lab—a gamified environment designed for AI training and research surrounding Sendroid, a sister Sophia the Robot. His work focuses on integrating AI-driven mechanics with immersive, functional design to push the boundaries of interactive experiences.

Sean is a skilled digital artist, adept in classic tools such as Photoshop, ZBrush and Blender. He is deeply engaged with emergent agentic and generative technologies in games and has carved out a reputation for pioneering novel workflows. With a sharp creative vision and a collaborative mindset, Sean delivers impactful solutions, seamlessly integrating artistry and bleeding edge technology to execute practical design that just works.